Small City: Boke Kriēlíhnli̊

Boke Kriēlíhnli̊

Boke Kriēlíhnli̊
Example Tauran architecture.
StateDaland
ProvenceÀbíhbwip Provence
Sub ProvenceDíhbvosh County
RegionUc-55q Ænjĭov Woodlands
Founded1052
Community LeaderLord Mlêbê
Area16 km2 (6 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation3350 m (10990 ft)
Average Yearly Precipitation135 cm/y (53 in/y)
Population3845
Population Density240 people per km2 (640 people per mi2)
Town AuraCharm
Naming
Native nameBoke Kriēlíhnli̊
PronunciationKriē /ˈlɪ̞nli̘/
Direct Translation[canal] [habit; bias]
Translation[Not Yet Translated]

Boke Kriēlíhnli̊ (Kriē /ˈlɪ̞nli̘/ [canal] [habit; bias]) is a temperate Small City located in Díhbvosh County, Àbíhbwip Provence, within the Daland.

The name Boke Kriēlíhnli̊ is derived from the Sylvin language, as Boke Kriēlíhnli̊ was founded by Kelî, who was culturaly Tauran.

Climate

Boke Kriēlíhnli̊ has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 23°C (73°F). Boke Kriēlíhnli̊ receives an average of 135 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Boke Kriēlíhnli̊ covers an area of nearly 16 km2 (6 mi2), and an average elevation of 3350 m (10990 ft) above sea level.

Overview

Boke Kriēlíhnli̊ was founded durring the late 12th century in spring of the year 1052, by Kelî. The establishment of Boke Kriēlíhnli̊ was somewhat plagued by a lack of willing colonists, leading to Kelî electing to pay people to resettle in Boke Kriēlíhnli̊.

Boke Kriēlíhnli̊ was built using the conventions of Tauran durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Boke Kriēlíhnli̊ is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Boke Kriēlíhnli̊ is buildings are arranged arround a single narrow paverstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. Boke Kriēlíhnli̊'s frontieer-style defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A quick look in any direction shows Boke Kriēlíhnli̊ is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.

Civic Infrastructure

Boke Kriēlíhnli̊ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Kriēlíhnli̊ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Kriēlíhnli̊. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Kriēlíhnli̊'s parks.

Boke Kriēlíhnli̊ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Kriēlíhnli̊.

Boke Kriēlíhnli̊ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Kriēlíhnli̊ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Kriēlíhnli̊ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Kriēlíhnli̊ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Kriēlíhnli̊ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Kriēlíhnli̊'s public wards, blessings, and other arcane systems.

Boke Kriēlíhnli̊ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Boke Kriēlíhnli̊'s grid is powered by a god's will and kindness.

Boke Kriēlíhnli̊'s old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Boke Kriēlíhnli̊ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Kriēlíhnli̊'s natural decorations nor waterways.

Boke Kriēlíhnli̊ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Kriēlíhnli̊ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Kriēlíhnli̊ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

There’s more than one leader in Boke Kriēlíhnli̊, but at least some of them are at each other’s throats. It might be a conflict between formal leadership and informal authorities, or it could be a struggle among civil officials. Their interests might diverge sharply, or it could be a personal grudge that’s boiled over. Outside threats and internal problems are likely being ignored until the power struggle is resolved.

Boke Kriēlíhnli̊'s bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Boke Kriēlíhnli̊ birds speak prophesy.

The Drake, Forest near Boke Kriēlíhnli̊ are known to be a mutant strain of the creature.

Boke Kriēlíhnli̊'s citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves long periods of drunkenness to channel Summoning energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 7
  • Farmers: 11
  • Farm Laborer: 20
  • Hunters: 14
  • Milk Maids: 9
  • Ranchers: 5
  • Ranch Hands: 10
  • Shepherds: 10
    • Farmland: 15456 m2
    • Cattle and Similar Creatures: 961
    • Poultry: 11535
    • Swine: 769
    • Sheep: 38
    • Goats: 7
    • Horses, Mounts, and Beasts of Burden: 384

Craftsmen

  • Arms and Toolmakers: 7
  • Blacksmiths: 8
  • Bookbinders: 4
  • Buckle-makers: 5
  • Cabinetmakers: 9
  • Candlemakers: 13
  • Carpenters: 13
  • Clothmakers: 10
  • Coach and Harness Makers: 4
  • Coopers: 9
  • Copper, Brass, Tin, Zinc, and Lead Workers: 5
  • Copyists: 3
  • Cutlers: 3
  • Fabricworkers: 8
  • Farrier: 19
  • Furriers: 2
  • Glassworkers: 14
  • Gunsmiths: 8
  • Harness-Makers: 3
  • Hatters: 7
  • Hosiery Workers: 2
  • Jewelers: 4
  • Leatherwrights: 10
  • Locksmiths: 3
  • Matchstick makers: 5
  • Musical Instrument Makers: 5
  • Painters, Structures and Fixtures: 4
  • Paper Workers: 5
  • Plasterers: 5
  • Pursemakers: 6
  • Roofers: 3
  • Ropemakers: 3
  • Rugmakers: 3
  • Saddlers: 7
  • Scabbardmakers: 7
  • Scalemakers: 3
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 12
  • Tailors: 26
  • Tanners: 5
  • Upholsterers: 5
  • Watchmakers: 5
  • Weavers: 12
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 4
  • Booksellers: 6
  • Butchers: 9
  • Chandlers: 9
  • Chicken Butchers: 10
  • Entrepreneurs: 4
  • Fine Clothiers: 10
  • Fishmongers: 9
  • Florists: 2
  • Potion Sellers: 6
  • Resellers: 14
  • Spice Merchants: 4
  • Wine-sellers: 7
  • Wheelwright: 6
  • Woodsellers: 3

Service workers

  • Bakers: 16
  • Barbers: 19
  • Coachmen: 5
  • Cooks: 15
  • Doctors: 8
  • Gamekeepers: 6
  • Grooms: 3
  • Hairdressers: 13
  • Healers: 11
  • Housekeepers: 10
  • Housemaids: 19
  • House Stewards: 10
  • Inns: 3
  • Laundry maids: 6
  • Maidservants: 13
  • Nursery Maids: 7
  • Pastrycooks: 12
  • Restaurateur: 18
  • Tavern Keepers: 16

Specialized Laborer

  • Ashworkers: 5
  • Bleachers: 3
  • Chemical Workers: 2
  • Coal Heavers: 8
  • In-Town Couriers: 8
  • Long Haul Couriers: 8
  • Dockyard Workers: 7
  • Gas Workers: 1
  • Hay Merchants: 3
  • Leech Collectors: 9
  • Millers: 8
  • Miners: 9
  • Oilmen and Polishers: 5
  • Postmen: 8
  • Pure Finder: 5
  • Skinners: 11
  • Sugar Refiners: 2
  • Tosher: 6
  • Warehousemen: 13
  • Watercarriers: 7
  • Watermen, Bargemen, etc.: 11

Skilled Laborers

  • Accountants: 4
  • Alchemist: 5
  • Clerk: 8
  • Dentists: 3
  • Educators: 9
  • Engineers: 5
  • Gardeners: 4
  • Mages: 2
  • Plumbers: 4
  • Pharmacist: 4
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 5
  • Civil Clerks: 8
  • Civic Iudex: 4
  • Consultants: 2
  • Exorcist: 8
  • Fixers: 4
  • Kami Clerk: 7
  • Landlords: 7
  • Lawyers: 4
  • Legend Keepers: 6
  • Militia Officers: 27
  • Monks, Monastic: 13
  • Monks, Civic: 12
  • Historian, Oral: 8
  • Historian, Textual: 4
  • Policemen, Sheriffs, etc.: 9
  • Priests: 18
  • Rangers: 4
  • Rat Catchers: 5
  • Scholars: 5
  • Spiritualist: 6
  • Slayers: 2
  • Storytellers: 13
  • Military Officers: 11

Cottage Industries

  • Brewers: 11
  • Comfort Services: 14
  • Enchanters: 4
  • Herbalists: 4
  • Jaminators: 13
  • Needleworkers: 12
  • Potters: 6
  • Preserve Makers: 10
  • Quilters: 5
  • Seamsters: 24
  • Spinners: 11
  • Tinker: 4
  • Weaver: 10

Artists

  • Actors: 3
  • Architects: 1
  • Bards: 6
  • Costumers: 2
  • Dancers: 4
  • Drafters: 2
  • Engravers: 3
  • Fine Furniture Carpenters: 1
  • Glaziers: 4
  • Inlayers: 3
  • Musicians: 10
  • Painters, Art: 1
  • Playwrights: 3
  • Sculptors, Art: 3
  • Wood Carvers: 13
  • Writers: 12

Produce Industries

  • Butter Churners: 12
  • Canners: 11
  • Cheesmakers: 13
  • Ice Merchants: 1
  • Millers: 8
  • Picklers: 6
  • Smokers: 4
  • Stockmakers: 4
  • Tobacconists: 6
  • Tallowmakers: 8

1359 of Boke Kriēlíhnli̊'s population work within a Foundational Occupation.

2410 of Boke Kriēlíhnli̊'s population do not work in a formal occupation, but do contribute to the local economy. 76 (2%) are noncontributers.

Points of Interest

Boke Kriēlíhnli̊ makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the an amulet of Elven High Magic, an an amulet imbued with great amounts of Elven High Magic energies was created in Boke Kriēlíhnli̊ by in time immemorial, reportedly some time during the early 2nd century.

History